Debleed: The final step of the workflow – filters the tail when a transient is caught.ĭetection Filters: Filter the signal before detection, so the gate only reacts to certain frequencies.Gate: The second step of the workflow – adjusting the floor and timing of the gate.Transient Detection: The first step of the workflow – adjusting the detection to catch only the desired transients.Gate: Drums is divided into three sections from top to bottom: ![]() With this unique processing, you can separate the transient from the signal tail, and apply different processes to each! ![]() This means that the gate is triggered by sharp and soft transients rather than volume levels. Unlike Gate: Classic, Gate: Drums is based on transient input.
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